Frantic 2
Saturday, March 21st, 2009Based on feedback Ive recieved so far Ive started making a few changes to the game. The main one is obviously difficulty, I like that the game has high difficulty as Ive played it ALOT, and its alot more fun to test things when I find them challenging. But obviously its not ideal, so Ive decided to seperate the game into 5 diffuculties. This is a bit extreme but I want to make sure theres always a challenging mode for people who wanna replay the game many times, but I also want to make sure the game is alot easier in the easier modes, as it is I think its too hard, especially in comparison to Frantic 1.
Ok, theres many other smaller changes, Ive changed how fast the coins move, there is now an option for a black background ( I gave in ). The levels will be altered to give a slower start. All levels will be polished up so that killing every enemy is actually possible, and things are a little less ‘jerky’. Some of the in level bullet patterns will probably be toned down and tweaked a little.
All the bosses released in the Beta version will be either replaced for fixed up so they arnt as cheap, and the balance will be sorted out ( boss 3 wont be impossible lol). Also the minibosses will be given less health. The bosses will actually convert bullets in to coins as in Frantic 1. Ill also be balancing the weapons up a bit. Not to mention a ton of other polish related things.
Finished 9 new bosses today, just in the process of making sure they are balanced and fun in each difficulty.
Prolly upload a gameplay video later if I find the time, and energy lol.